Saturday, January 29, 2011

S.T.A.L.K.E.R.: Call of Pripyat

 S.T.A.L.K.E.R.: Call of Pripyat | PC

S.T.A.L.K.E.R.: Call of Pripyat is the sequel to S.T.A.L.K.E.R.: Shadow of Chernobyl, a first-person shooter computer game by Ukrainian developer GSC Game World. S.T.A.L.K.E.R.: Call of Pripyat is the third game in the survival FPS S.T.A.L.K.E.R. series.
The game takes place soon after the events of S.T.A.L.K.E.R.: Shadow of Chernobyl. After Strelok disables the Brain Scorcher, many Stalkers rush to the center of the Zone, hoping to find artifacts and treasure. The military decides this is the perfect time to take control of the Zone, and launch "Operation Fairway," a large scale helicopter recon mission intended to scout the area by air. Unfortunately, the mission goes horribly wrong, and all five STINGRAY helicopters crash. The player, Degtyarev, is sent into the Zone to investigate the crash sites.

After investigating the five crash sites, Degtyarev confirms via a helicopter black box that the evacuation area is in Pripyat. However, there are no known routes to that area. The Major eventually finds an underground passageway to Pripyat, and gathers a small team of Stalkers to help him traverse this tunnel. After fighting through mutants and the mysterious Monolith faction, they reach Pripyat and link up with the Military survivors from the helicopter crashes.

The player eventually meets Strelok, the protagonist of the original S.T.A.L.K.E.R. game (Shadow of Chernobyl) and learns of the secrets behind the Zone, including how the anomalies change position after each emission, thus rendering the military's anomaly maps for the mission effectively useless.
System requirements
Intel Pentium IV 2 GHz/AMD Athlon XP 2200+
512 MB RAM
NVIDIA GeForce 5900/ATI Radeon 9600/128MB DirectX 8 compatible video card

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