Sunday, February 13, 2011

Braid

Braid (PC/ENG)
Year 2009 | PC game | English | Publisher/Developer: Number None Inc. | 377 Mb
Genre: Puzzle / Arcade / 2D Platformer Game

Braid is a platform  and puzzle video game developed by independent software developer Jonathan Blow. The game was released on August 6, 2008 for the Xbox 360's Xbox Live Arcade service. A Microsoft Windows version was released on April 10, 2009. Hothead Games ported and released the game to Mac OS X  on May 20, 2009 and the PlayStation Network on November 12, 2009. A Linux  port of the game was released December 14, 2010 as part of the second Humble Indie Bundle.

The basic story elements unfold as the protagonist, Tim, attempts to rescue a princess from a monster. Text passages laid throughout the game reveal a multifaceted narrative, giving clues about Tim's contemplations and motivations. The game features traditional aspects of the platform genre while integrating various powers of time-manipulation. Using these abilities, the player progresses the story by finding and assembling jigsaw puzzle pieces.

Blow designed the game as a personal critique of contemporary trends in game development. He funded the three-year project with his own money. Webcomic artist David Hellman drew the artwork, which underwent several iterations until it satisfied Blow's vision. A preliminary version of Braid without the final artwork won the "Innovation in Game Design" award at the 2006 Independent Games Festival; the final version received additional accolades. The game received generally positive reviews from critics, eventually becoming the highest-critically-rated title on Xbox Live. Some reviewers, however, criticized the game's price relative to its length.
System Requirements:
Intel Processor : Pentium 4 2.0GHz
AMD Processor :Athlon XP 2000+
Nvidia Graphics Card-GeForce 6800 Series 128MB Card
ATI Graphics Card-Radeon HD 2400 Series
RAM (Memory) :1 GB
Hard Disk Space: 0.5 GB
Direct X -9

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