Colin Mcrae Dirt [2009] Portable - PC
English | PC | Size 2.11 GB
Dirt (Colin McRae Off-Road)
English | PC | Size 2.11 GB
Dirt (Colin McRae Off-Road)
Colin McRae: Dirt (shortened to Dirt in North America, and stylised, DiRT) is the sixth racing game in the Colin McRae Rally series, developed by Codemasters, and the last of the series to be published before Colin McRae's death. It features new graphics, audio, physics engine, new vehicles and a new game engine which was co-developed between Codemasters and Sony Computer Entertainment. The game features a variety of off-road racing categories as well as World Rally Championship style events. The sequel, Colin McRae: Dirt 2, was released in September 2009.
The single player game plays out through 3 modes. Career, Championship, and Rally World, which is a single race set up.
The Career mode is set up in a stylized pyramid that has 11 "tiers", with the bottom tier having 11 different events. Each event consists of one or more race events of a single type requiring a specific type of car. The player earns up to 10 points for their placing in all the races within the event. Most events require a specific number of points within a specific tier to unlock, and thus as the player earns points, more of the pyramid becomes unlocked, moving up to the "Champion of Champions" event at the very top. By winning races and earning money the player is able to purchase cars and liveries (skins) for the cars. In total there are 46 different cars and 186 liveries. The amount of money earned is based on the difficulty level picked by the player when selecting the event; higher difficulty levels have more challenging AI opponents and more realistic damage effects. Completed events can be repeated at any time, although unless challenged at a higher difficulty level, the player will earn significantly less money than when they first raced it. In Rally events with multiple races, the player has the opportunity to repair damage between races, but is only allotted 60 minutes of damage repair at each point based on time estimates to fix each component of the car.
Championship mode offers up a series of races in which the player's combined time throughout each stage is cumulative.
Multiplayer allows the player to race up to 100 other players in rally races through solo competition, as there are no other cars, ghosts or players present on the track. Fastest time determines who wins.
The single player game plays out through 3 modes. Career, Championship, and Rally World, which is a single race set up.
The Career mode is set up in a stylized pyramid that has 11 "tiers", with the bottom tier having 11 different events. Each event consists of one or more race events of a single type requiring a specific type of car. The player earns up to 10 points for their placing in all the races within the event. Most events require a specific number of points within a specific tier to unlock, and thus as the player earns points, more of the pyramid becomes unlocked, moving up to the "Champion of Champions" event at the very top. By winning races and earning money the player is able to purchase cars and liveries (skins) for the cars. In total there are 46 different cars and 186 liveries. The amount of money earned is based on the difficulty level picked by the player when selecting the event; higher difficulty levels have more challenging AI opponents and more realistic damage effects. Completed events can be repeated at any time, although unless challenged at a higher difficulty level, the player will earn significantly less money than when they first raced it. In Rally events with multiple races, the player has the opportunity to repair damage between races, but is only allotted 60 minutes of damage repair at each point based on time estimates to fix each component of the car.
Championship mode offers up a series of races in which the player's combined time throughout each stage is cumulative.
Multiplayer allows the player to race up to 100 other players in rally races through solo competition, as there are no other cars, ghosts or players present on the track. Fastest time determines who wins.
Minimum System Requirements:
OS: Windows XP
Processor: Pentium 4 @ 3 GHz or Athlon 64 3000+
Memory: 1 GB
Hard Drive: 12.5 GB Free
Video Memory: GeForce 6800/Radeon X1300 or better with Shader 3.0 Support
Sound Card: DirectX Compatible
DirectX: 9.0c
Keyboard & Mouse
DVD Rom Drive
Recommended System Requirements:
OS: Windows XP/Vista/7
Processor: Intel Core 2 DUO @ 2.66 GHz or Athlon X2 3800
Memory: 2 GB
Hard Drive: 12.5 GB Free
Video Memory: GeForce 8800/Radeon x1950 with Shader 3.0 Support
Sound Card: DirectX Compatible
DirectX: 9.0c
Keyboard & Mouse
DVD Rom Drive
OS: Windows XP
Processor: Pentium 4 @ 3 GHz or Athlon 64 3000+
Memory: 1 GB
Hard Drive: 12.5 GB Free
Video Memory: GeForce 6800/Radeon X1300 or better with Shader 3.0 Support
Sound Card: DirectX Compatible
DirectX: 9.0c
Keyboard & Mouse
DVD Rom Drive
Recommended System Requirements:
OS: Windows XP/Vista/7
Processor: Intel Core 2 DUO @ 2.66 GHz or Athlon X2 3800
Memory: 2 GB
Hard Drive: 12.5 GB Free
Video Memory: GeForce 8800/Radeon x1950 with Shader 3.0 Support
Sound Card: DirectX Compatible
DirectX: 9.0c
Keyboard & Mouse
DVD Rom Drive
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