F.E.A.R. Extraction Point | PC | 1.18 GB
Genre: 3D, 1st Person, Action, Shooter
Language: English
Genre: 3D, 1st Person, Action, Shooter
Language: English
F.E.A.R. Extraction Point is an expansion pack for the horror themed first-person shooter video game F.E.A.R., published by Vivendi Universal and developed by TimeGate Studios, rather than Monolith Productions, the developers of F.E.A.R.. It was released on October 24, 2006 for Windows and requires the full original game in order to be played. Also, a stand-alone single player demo has been previously released.
This expansion owes its name to the game's ultimate goal for the player, to reach the extraction point and leave the city where the adventure takes place. Extraction Point adds new weapons, enemies, and single-player levels, but no new multiplayer content. Additional improvements were also made to the enemy artificial intelligence. The sequel to F.E.A.R., F.E.A.R. 2: Project Origin, ignores the events of both expansion packs.
he plot of the expansion starts off exactly where the original game left off; while the huge explosion of the "Origin Facility" has flattened the Auburn district and devastated the city, the helicopter evacuating the survivors of the F.E.A.R. team crash lands in the midst of the chaos.
This expansion owes its name to the game's ultimate goal for the player, to reach the extraction point and leave the city where the adventure takes place. Extraction Point adds new weapons, enemies, and single-player levels, but no new multiplayer content. Additional improvements were also made to the enemy artificial intelligence. The sequel to F.E.A.R., F.E.A.R. 2: Project Origin, ignores the events of both expansion packs.
he plot of the expansion starts off exactly where the original game left off; while the huge explosion of the "Origin Facility" has flattened the Auburn district and devastated the city, the helicopter evacuating the survivors of the F.E.A.R. team crash lands in the midst of the chaos.
System requirements:
Operating system Windows 2000, XP, Vista
DirectX version 9.0c (included) or later
Pentium 4 1.7 GHz or equivalent
512 MB RAM
64 MB video card with pixel shader compatible with DirectX 9.0
1,8 GB of free disk space
High-speed Internet connection or LAN for multiplayer
16-bit sound card compatible with DirectX 9.0 and supports EAX 2.0 technology
Operating system Windows 2000, XP, Vista
DirectX version 9.0c (included) or later
Pentium 4 1.7 GHz or equivalent
512 MB RAM
64 MB video card with pixel shader compatible with DirectX 9.0
1,8 GB of free disk space
High-speed Internet connection or LAN for multiplayer
16-bit sound card compatible with DirectX 9.0 and supports EAX 2.0 technology
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