S.T.A.L.K.E.R.Clear.Sky-RELOADED | PC GAME
Genre: First-Person Shooter | Publisher : Deep Silver
Genre: First-Person Shooter | Publisher : Deep Silver
S.T.A.L.K.E.R.: Clear Sky, is the prequel to S.T.A.L.K.E.R.: Shadow of Chernobyl, a first-person shooter video game by Ukrainian developer GSC Game World. The game consists of a roughly 50/50 mix of new areas and old, remodeled areas from the previous game. The X-ray graphics engine has been updated to version 1.5 and includes DirectX 10 support (later patch 1.5.06 included DirectX 10.1). Additionally, the AI received an overhaul to accommodate the new faction wars feature.
This game combines elements of survival horror (ammo scavenging, frightening atmosphere with powerful monsters), first-person shooters ("twitch-based" aiming, with a first person perspective), and RPGs (inventory management, quests, character interaction, armors and defense stats).
The most significant gameplay addition since Shadow of Chernobyl is the faction wars system. Different factions will struggle for territory, attacking to gain territory and then defending to keep it, while others then try to retake it. The player will be able to join and help factions in their battles. The stronger a faction becomes, the better equipment the traders can provide and their soldiers can use. The player character is a mercenary, and may do missions for any faction or remain completely neutral without disrupting the necessary progression of the game. Each of the main factions provide services, most importantly access to a trader and an engineer.
While Scar is always aligned with Clear Sky, and his ultimate goal is to defeat Strelok, he can fight against or ally with the four other factions in the Zone (Loners, Duty, Freedom and Bandits). The Swamp-dwelling Renegade or the Military factions cannot be joined. Careful choice of faction alignment needs to be considered in some parts of the story, for it may be difficult to progress further if the Stalker the player is interacting with is hostile, has needed information or is essential to triggering the next stage.
This game combines elements of survival horror (ammo scavenging, frightening atmosphere with powerful monsters), first-person shooters ("twitch-based" aiming, with a first person perspective), and RPGs (inventory management, quests, character interaction, armors and defense stats).
The most significant gameplay addition since Shadow of Chernobyl is the faction wars system. Different factions will struggle for territory, attacking to gain territory and then defending to keep it, while others then try to retake it. The player will be able to join and help factions in their battles. The stronger a faction becomes, the better equipment the traders can provide and their soldiers can use. The player character is a mercenary, and may do missions for any faction or remain completely neutral without disrupting the necessary progression of the game. Each of the main factions provide services, most importantly access to a trader and an engineer.
While Scar is always aligned with Clear Sky, and his ultimate goal is to defeat Strelok, he can fight against or ally with the four other factions in the Zone (Loners, Duty, Freedom and Bandits). The Swamp-dwelling Renegade or the Military factions cannot be joined. Careful choice of faction alignment needs to be considered in some parts of the story, for it may be difficult to progress further if the Stalker the player is interacting with is hostile, has needed information or is essential to triggering the next stage.
Minimum System Requirements:
Microsoft(R) Windows(R) 2000(SP4)/XP/Vista (SP1)
Intel Pentium 4 2.0 Ghz / AMD XP 2200+
512 MB RAM
10 GB free hard disc space
128 MB DirectX(R) 8.0 compatible card / nVIDIA(R) GeForce(tm) 5700 / ATI Radeon(R) 9600
Keyboard, Mouse
LAN / Internet for Multiplayer
Microsoft(R) Windows(R) 2000(SP4)/XP/Vista (SP1)
Intel Pentium 4 2.0 Ghz / AMD XP 2200+
512 MB RAM
10 GB free hard disc space
128 MB DirectX(R) 8.0 compatible card / nVIDIA(R) GeForce(tm) 5700 / ATI Radeon(R) 9600
Keyboard, Mouse
LAN / Internet for Multiplayer
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