Port Royale 2 (PC/Eng/2004)
Platform: PC | Lang: Eng |Developer: Ascaron Entertainment | Release: 2004 | Type: ISO | Size: 775 Mb
Genre: Strategy
Platform: PC | Lang: Eng |Developer: Ascaron Entertainment | Release: 2004 | Type: ISO | Size: 775 Mb
Genre: Strategy
Port Royale 2 is the sequel to the business simulation game Port Royale: Gold, Power and Pirates. It is set in the Caribbean during the 16th and 17th centuries. Created by Ascaron Entertainment in 2004, it combines a business simulator with real-time battles and towns that can be owned, built, developed or razed.
Port Royale 2 is an open-ended game, so the player can choose to pursue any career they wish. This could range from a business tycoon to a pirate. Initially, you must trade goods between Caribbean colonies to make money, but over the long term you can have substantial business interests in many Caribbean ports, and support large fighting fleets.
As a business tycoon, you trade with towns to gain their friendship, and can then buy building permits to establish businesses there. Ultimately, you can even come to have your own town, but this can take a very long time.
As a buccaneer (with a Letter of Marque), you can attack any of the four colonial nations in the Caribbean circa 1600; from largest to smallest: Spain, England, France, and Dutch. If you have not acquired a Letter of Marque, every nation will see you as an enemy - you are a pirate.
Ships in this game range from a small Pinnace to a massive Ship of the Line. There are also missions you can complete for money, supplies, or improved relations. At higher levels you can also automate the game to some degree, by setting up trade routes that your trading fleets will follow from town to town.
Port Royale 2 is an open-ended game, so the player can choose to pursue any career they wish. This could range from a business tycoon to a pirate. Initially, you must trade goods between Caribbean colonies to make money, but over the long term you can have substantial business interests in many Caribbean ports, and support large fighting fleets.
As a business tycoon, you trade with towns to gain their friendship, and can then buy building permits to establish businesses there. Ultimately, you can even come to have your own town, but this can take a very long time.
As a buccaneer (with a Letter of Marque), you can attack any of the four colonial nations in the Caribbean circa 1600; from largest to smallest: Spain, England, France, and Dutch. If you have not acquired a Letter of Marque, every nation will see you as an enemy - you are a pirate.
Ships in this game range from a small Pinnace to a massive Ship of the Line. There are also missions you can complete for money, supplies, or improved relations. At higher levels you can also automate the game to some degree, by setting up trade routes that your trading fleets will follow from town to town.
Minimum System Requirements
OS: Windows 98/ME/2000/XP
Processor: 700 MHz
Memory: 128 MB
Hard Drive: 700 MB Free
Video Memory: 32 MB
Sound Card: DirectX Compatible
DirectX: 8.0
Keyboard & Mouse
CD/DVD Rom Drive
OS: Windows 98/ME/2000/XP
Processor: 700 MHz
Memory: 128 MB
Hard Drive: 700 MB Free
Video Memory: 32 MB
Sound Card: DirectX Compatible
DirectX: 8.0
Keyboard & Mouse
CD/DVD Rom Drive
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